C3: A Scalable Networked Virtual Reality System

نویسندگان

  • Kazutoshi Fujikawa
  • Ryo Yamauchi
  • Daisuke Kado
  • Shinji Shimojo
  • Toshio Matsuura
  • Hideo Miyahara
چکیده

When a networked virtual reality system handles composite media audio and video as well as three dimensional computer graphics, the quality of the virtual space is also greatly affected by the currently available network and end system resources. In this paper, we discuss the architecture of a networked virtual reality system C3. We propose a new criterion called IoP(Importance of presence) for the quality control of virtual spaces. We have implemented our prototype system ofC3 on a QoS enabled network which can preserve a certain amount of resources. C3 can adjust the quality of virtual space according to the available resources.

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

A Quality Control Mechanism for Networked Virtual Reality System with Video Capability

Introduction of motion video including live video into networked virtual reality systems makes virtual spaces more attractive. To handle live video in networked virtual reality systems based on VRML, the scalability of networked virtual reality systems becomes very important on the Internet where the performance of the network and the end systems varies dynamically. In this paper, we propose a ...

متن کامل

P2Life: An Infrastructure for Networked Virtual Marketplace Environments

Networked Virtual Environments (NVEs) which are based on Peer-to-Peer technology aim to provide large-scale virtual worlds without bottlenecks coming from centralized instances. Current approaches focus on massively multiplayer online games, but little work has been done on designing NVEs that enable trading goods and services for real money. In this article, the specific threats on such networ...

متن کامل

Design of the Server Cluster for the Scalable Networked Virtual Environment

This paper presents an architecture to design a server cluster for the scalable networked virtual environment. One of the key techniques to design such a scalable networked virtual environment is to partition the virtual world across multiple servers. However, the problem of the avatar migration from one server into another is the key issue of this approach. This paper proposes a mechanism to s...

متن کامل

Tangible Tele-meeting System with DV-ARPN (Augmented Reality Peripheral Network)

In this paper, we introduce our researches on tele-meeting system that supports the network interaction with augmented reality. Our system supports networked haptic handshakes for the greeting, networked AR (Augmented Reality) for the augmenting the remote real object with the virtual object, and the network interaction share to the virtual object among participants using VRPN (Virtual Reality ...

متن کامل

A Peer-to-Peer Message Exchange Scheme for Large-Scale Networked Virtual Environments

Massively multiplayer online games and other multi-user based networked applications are becoming a big business today. Such kind of technology has long been researched in the area called Networked Virtual Environments (Net-VE). With the recent deployment of broadband access technologies, the increase of the number of participants is putting pressure on the Net-VE systems. The conventional syst...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 1999